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Tech Talks

Lecture Series

2019-02-13 19:00:00 2019-02-13 20:30:00 America/Denver Tech Talks Main Library

Wednesday, February 13
7:00pm - 8:30pm

Add to Calendar 2019-02-13 19:00:00 2019-02-13 20:30:00 America/Denver Tech Talks Join the University of Utah School of Computing and The City Library for a lecture series about the impact of computer science on our society and culture. Main Library

Main Library

Auditorium

Join the University of Utah School of Computing and The City Library for a lecture series about the impact of computer science on our society and culture.

Wed, Feb 13, 7pm:

Ray Tracing: The Science Behind Ultra Realistic Computer Graphics in Movies, presented by Dr. Cem Yuksel

Ray tracing is the core algorithm used for producing photo-realistic computer graphics images in all sorts of fields. As a result, it is used ubiquitously in feature animation and movie special effects. In this talk I’ll introduce this amazing algorithm and explain how it is used to generate highly-realistic and life-like images. I’ll start from the very basics of ray casting, shading, and shadow computation and also describe advanced techniques for texturing, anti-aliasing, depth of field, motion blur, soft shadows, glossy surface, and global illumination. While this material is covered in a semester-length graduate-level course at the University of Utah, no prior computer graphics knowledge is required to appreciate the beauty of the algorithm or of the images it can produce. 


Dr. Cem Yuksel is an assistant professor in the School of Computing at the University of Utah, leading a computer graphics research group. He is the founder of Cyber Radiance LLC, a computer graphics software company, and he developed Hair Farm, a leading hair modeling, animation, and rendering software plugin that is used by thousands of production studios and independent artists.

Thu, Mar 21, 7pm 

The POWDER Mobile and Wireless Living Laboratory, presented by Kobus Van der Merwe

With more mobile devices than people in the world, we certainly take mobile phones and the wireless services and applications they enable for granted. However, this increase in the number of mobile devices strains the capabilities of current mobile networks, e.g., insufficient capacity for users wanting to stream high definition video, dropped or failed calls at venues with many users etc. Further, emerging uses of wireless networks, like connected vehicles and the Internet of Things, require fundamentally different capabilities of these networks, like high reliability, low latency and the ability to scale to billions of devices.

Kobus Van der Merwe is the Jay Lepreau Professor in the School of Computing and Director of the Flux Research Group at the University of Utah. He joined the University of Utah in 2012 after fourteen years at AT&T Labs - Research. He does networking systems research in a broad range of areas including mobile and wireless networking, network evolution, network security and cloud computing. He is the Principal Investigator and Director of the POWDER project, one of the newly selected NSF wireless research platforms.


Thu, Apr 18, 7pm

Toward a Science of Game Design, presented by Rogelio E. Cardona-Rivera

Game development is costly, technically challenging, and poorly understood. Increased demand for games as a form of entertainment has motivated research into technology to help ameliorate the burden involved in development. This technology unfortunately has the potential to create more problems than it solves. In this talk, I will argue that this increased demand should motivate more research into human-centered game design, involving both artifact and person. This research requires computationally modeling our human intelligence, as part of an agenda that seeks to codify the precise interplay between a person's cognition (an inner environment), the game's controls (an interface), and a fictional universe (an outer environment); the interplay is concerned with attaining design goals by adapting the inner environment to the outer environment. I will present examples of this agenda as embodied through my own work and identify key challenges that I think need to be addressed in service of establishing what I call a "science of game design.”


Rogelio E. Cardona-Rivera is an Assistant Professor of the School of Computing and the Entertainment Arts and Engineering Program at the University of Utah, where he directs the Laboratory for Quantitative Experience Design. His research focuses on the design of games, systems where users direct an unfolding experience by taking on ludic/dramatic roles. 

AGE GROUP:   Adults  

EVENT TYPE:   Local Issues   Conversations   Computers & Technology  

TAGS:   university of utah   university   technology   society   lecture   computers  

Main Library

Phone: 801-524-8200

Hours
Mon, Feb 18 Closed
Tue, Feb 19 9:00AM to 9:00PM
Wed, Feb 20 9:00AM to 9:00PM
Thu, Feb 21 9:00AM to 9:00PM
Fri, Feb 22 9:00AM to 6:00PM
Sat, Feb 23 9:00AM to 6:00PM
Sun, Feb 24 1:00PM to 5:00PM


About the library

Salt Lake City's Main Library, designed by internationally-acclaimed architect Moshe Safdie (see related titles in our catalog) in conjunction with VCBO Architecture, opened in February 2003 and remains one of the most architecturally unique structures in Utah. This striking 240,000 square-foot structure houses more than 500,000 books and other materials, yet serves as more than just a repository of books and computers. It reflects and engages the city's imagination and aspirations. The six-story curving, walkable wall embraces the public plaza, with shops and services at ground level, reading galleries above, and a 300-seat auditorium. A multi-level reading area along the glass lens at the southern facade of the building looks out onto the plaza with stunning views of the city and Wasatch Mountains beyond. A roof-top garden, accessible by walking the crescent wall or the elevators, offers a 360 degree view of the Salt Lake Valley. Spiraling fireplaces on four floors resemble a column of flame from the vantage of 200 East and 400 South. The Urban Room between the library and the crescent wall is a space for all seasons, generously endowed with daylight and open to magnificent views.

Upcoming events

Craft Room
Sat, Feb 23, 1:00pm - 2:00pm

Level 2 Conference Room
Sat, Feb 23, 2:00pm - 4:00pm

Canteena
Sat, Feb 23, 3:00pm - 4:00pm

Creative Lab
Sat, Feb 23, 3:00pm - 5:00pm

Canteena Gallery
Mon, Feb 25, 6:30pm - 8:00pm

Craft Room
Tue, Feb 26, 10:00am - 11:00am

Tinker Lab
Tue, Feb 26, 4:00pm - 5:00pm

Creative Lab
Tue, Feb 26, 6:00pm - 7:00pm

Auditorium
Tue, Feb 26, 7:00pm - 9:00pm

Story Room
Wed, Feb 27, 10:00am - 10:30am

Story Room
Wed, Feb 27, 11:00am - 12:00pm

Computer Lab
Wed, Feb 27, 2:00pm - 3:00pm

Tinker Lab
Wed, Feb 27, 4:00pm - 5:00pm

Level 4 Conference Room
Wed, Feb 27, 6:00pm - 8:00pm
This event is full

Creative Lab
Wed, Feb 27, 6:30pm - 8:00pm

Story Room
Thu, Feb 28, 10:00am - 10:30am

Creative Lab
Thu, Feb 28, 7:00pm - 8:00pm

Story Room
Fri, Mar 01, 10:00am - 11:00am

OFFSITE: SLCC Community Writing Center
Fri, Mar 01, 10:00am - 12:00pm

Tinker Lab
Fri, Mar 01, 3:00pm - 4:00pm
Registration is now closed

Canteena
Fri, Mar 01, 4:00pm - 5:00pm

Urban Room
Sat, Mar 02, 10:00am - 5:00pm

Story Room
Sat, Mar 02, 1:00pm - 2:00pm

Sat, Mar 02, 2:00pm - 4:00pm

Canteena
Sat, Mar 02, 3:00pm - 5:00pm

Urban Room
Sun, Mar 03, 10:00am - 5:00pm

Computer Lab
Mon, Mar 04, 10:00am - 12:00pm

Level 2 Conference Room
Mon, Mar 04, 4:30pm - 6:00pm

Computer Lab
Mon, Mar 04, 5:00pm - 8:00pm

Craft Room
Tue, Mar 05, 10:00am - 11:00am

Computer Lab
Tue, Mar 05, 1:00pm - 4:00pm

Tinker Lab
Tue, Mar 05, 4:00pm - 5:00pm

Creative Lab
Tue, Mar 05, 7:00pm - 8:30pm
Registration opens Tuesday, February 26 2019 at 9:00am

Story Room
Wed, Mar 06, 10:00am - 10:30am

Level 2 Conference Room
Wed, Mar 06, 4:00pm - 5:00pm

Tinker Lab
Wed, Mar 06, 4:00pm - 5:00pm
Registration opens Wednesday, February 27 2019 at 9:00am

Creative Lab
Wed, Mar 06, 7:00pm - 8:30pm

Auditorium
Wed, Mar 06, 7:00pm - 10:00pm

Story Room
Thu, Mar 07, 10:00am - 10:30am

Level 2 Conference Room
Thu, Mar 07, 7:00pm - 8:00pm

Story Room
Fri, Mar 08, 10:00am - 11:00am

Tinker Lab
Fri, Mar 08, 3:00pm - 4:00pm
Registration is now closed

Canteena
Fri, Mar 08, 4:00pm - 5:00pm

OFFSITE: The Leonardo
Fri, Mar 08, 7:00pm - 9:00pm

Story Room
Sat, Mar 09, 1:00pm - 2:00pm

Canteena
Sat, Mar 09, 2:00pm - 4:00pm

Auditorium
Sat, Mar 09, 2:00pm - 5:00pm

The Gallery at Library Square
Sat, Mar 09, 4:00pm - 5:30pm

Fireplace Level 4
Sat, Mar 09, 4:00pm - 5:30pm

Computer Lab
Mon, Mar 11, 10:00am - 12:00pm

Computer Lab
Mon, Mar 11, 5:00pm - 8:00pm
Registration opens Monday, February 25 2019 at 9:00am

Craft Room
Tue, Mar 12, 10:00am - 11:00am

Computer Lab
Tue, Mar 12, 1:00pm - 4:00pm
Registration opens Tuesday, February 26 2019 at 9:00am

Tinker Lab
Tue, Mar 12, 4:00pm - 5:00pm

Children's Gallery
Tue, Mar 12, 6:30pm - 8:00pm

Creative Lab
Tue, Mar 12, 7:00pm - 8:30pm
Registration opens Tuesday, March 5 2019 at 9:00am

Lower Urban Room
Wed, Mar 13, 7:00am - 8:00am

Story Room
Wed, Mar 13, 10:00am - 10:30am

Conference Room E
Wed, Mar 13, 11:00am - 12:00pm

Tinker Lab
Wed, Mar 13, 4:00pm - 5:00pm
Registration opens Wednesday, February 27 2019 at 9:00am

Story Room
Thu, Mar 14, 10:00am - 10:30am

Story Room
Fri, Mar 15, 10:00am - 11:00am

Tinker Lab
Fri, Mar 15, 3:00pm - 4:00pm
Registration is now closed

Canteena
Fri, Mar 15, 4:00pm - 5:00pm

Tinker Lab
Sat, Mar 16, 1:00pm - 2:00pm

Art at the Main - Shops at Library Square
Sat, Mar 16, 2:00pm - 5:00pm

Canteena
Sat, Mar 16, 3:00pm - 4:00pm

Computer Lab
Mon, Mar 18, 10:00am - 12:00pm

Level 2 Conference Room
Mon, Mar 18, 4:30pm - 6:00pm

Computer Lab
Mon, Mar 18, 5:00pm - 7:00pm
Registration opens Monday, March 4 2019 at 9:00am

Craft Room
Tue, Mar 19, 10:00am - 11:00am

Tinker Lab
Tue, Mar 19, 4:00pm - 5:00pm

Creative Lab
Tue, Mar 19, 7:00pm - 8:30pm
Registration opens Tuesday, March 12 2019 at 9:00am

Story Room
Wed, Mar 20, 10:00am - 10:30am

Tinker Lab
Wed, Mar 20, 4:00pm - 5:00pm
Registration opens Wednesday, February 27 2019 at 9:00am

Creative Lab
Wed, Mar 20, 6:00pm - 8:00pm
Registration opens Wednesday, March 13 2019 at 9:00am

Story Room
Thu, Mar 21, 10:00am - 10:30am

Thu, Mar 21, 3:00pm - 6:00pm

Auditorium
Thu, Mar 21, 7:00pm - 8:30pm

Story Room
Fri, Mar 22, 10:00am - 11:00am

Tinker Lab
Fri, Mar 22, 3:00pm - 4:00pm
Registration is now closed

Fri, Mar 22, 4:00pm - 5:00pm

Craft Room
Sat, Mar 23, 1:00pm - 2:00pm

Level 2 Conference Room
Sat, Mar 23, 2:00pm - 4:00pm

Canteena
Sat, Mar 23, 3:00pm - 4:00pm

Computer Lab
Mon, Mar 25, 10:00am - 12:00pm